Update includes a large number of changes, additions, and fixes for the first-person bounty hunting game.
Today Crytek announced the release of Hunt: Showdown’s first major content update, live now on Steam. In addition to new content, the update also includes a large number of tweaks, changes, and bug fixes for the Early Access title. With Content Update 1, players will gain access to five new weapons equipped with scopes as well as two new tactical bombs and eleven new Hunter outfits. Twelve new traits, which boost players’ performance and capabilities in various ways, are also debuting with this update.
In response to community feedback, one of the update’s biggest goals was to reduce the advantages for campers by changing level architecture and layout, as well as adding rewards for players who successfully banish the boss. You can learn more about these changes in a video with Level Design Director Chris Auty here. In another video, Lead Designer Dennis Schwarz and Senior System Designer David West also address this issue, as well as some of the changes and additions to weapons, gunplay, traits, hunters, and audio.
Many smaller changes were made as well: the addition of fall damage, map readability improvements, a rebalance on player footstep audio, and much, much more. All of the details can be found in the Update Patch Notes.
About Hunt: Showdown
Hunt: Showdown is a competitive first-person bounty hunting game with heavy PvE elements, from the makers of Crysis. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format. Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience. At the beginning of each match, up to five teams of two set out to track monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. The higher the risk, the higher the reward–but a single mistake could cost everything.